From FGO NA's Nero super hard Challenge quest and now I haven't started my event run on KC... I feel like my sanity won't be come coming back for a year.
From FGO NA's Nero super hard Challenge quest and now I haven't started my event run on KC... I feel like my sanity won't be come coming back for a year.
From FGO NA's Nero super hard Challenge quest and now I haven't started my event run on KC... I feel like my sanity won't be come coming back for a year.
I failed both the Gramps and Final Nero Challenge quests... now I can fail E-3H as well -_-
Why did Nero Fest, Proving Grounds, and this event have to be in the same time period?
Demundo said:
Honestly, there's no point saying this event was of small scale. Damn Tanaka tricking us again!
These days a single event map is as big as two to four event maps in the old days of KC; plenty of false longevity to waste admirals' time and resources.
These days a single event map is as big as two to four event maps in the old days of KC; plenty of false longevity to waste admirals' time and resources.
Ah the days when KC still an okay game to play with doable event..... Now?? Can't handle it?? Swallow pride in EASY mode.
I skip Granblue Proving grounds, and Nero fest for this
I can only attest for the former. Cleared everything + whatever farming but only up to Proud difficulty while StockColle and waiting for FF to arrive. Still stuck at E2P2, though...
Clearing E3 in hard doesn't look viable whatsoever.
I can only attest for the former. Cleared everything + whatever farming but only up to Proud difficulty while StockColle and waiting for FF to arrive. Still stuck at E2P2, though...
Clearing E3 in hard doesn't look viable whatsoever.
You pretty much have to clear E2 on hard for the new gear to clear E3 Hard. Apparently E3 is not as much hard, as a pain to clear - forget about farming on any other difficulty than the one you intend to clear it at.
You pretty much have to clear E2 on hard for the new gear to clear E3 Hard. Apparently E3 is not as much hard, as a pain to clear - forget about farming on any other difficulty than the one you intend to clear it at.
This right here ^, it's not too difficult for a final EO but all the running around it has you do is really troublesome. Not so much an attack on your SAN points this time around, but rather on your morale.
Hyaaaaah!Paying me a visit, are we!?E3's first gauge is broken!Now let's open the path to the final boss!And with that done, you now have the ability to unlock the route!Please also maintain air superiority at your airbase.After getting it down to its final form by chipping down the gauge, and achieving air superiority at the various air nodes,The conditions for adding another start node are now complete!NODE JPulverise Heavy Cruiser Summer Hime and Glasses once again, and assault the Anchorage Water Oni with either a regular or transport fleet!There's...There's so much to do...!!The Half-way Heavy Damage SquadAnd last is the boss' armour-weakening gimmick!First, assault the enemy logistics base at the island of Sardinia.And for the finish, once you successfully defend the air base, the armour value of Anzio Hime will be greatly depleted!Next, annihilate the transport fleet using a combined fleet which contains multiple submarines.After that, attack the battleship fleet on the Tyrrhenian Sea, as well as the Heavy Cruiser Summer Hime's landing and occupation force in the Bay of Naples.Continuing on, obtain air superiority at the air raid node, while heading to a meeting with the final boss.And please ensure that you obtain air superiority when defending the air base.