To be fair, Alex Mercer weights a metric fuck-ton, Cole's a freaking walking powerplant, and Altair's inability to swim was a glitch in the machine fixed in the Mark 2 version.
Zerud said: I think Altair actually never learned how to swim, so when you fall in water you are doing something that never happened to him, so you lose synchro
Really? The instruction booklet of Assassin's Creed 2 made reference to the whole "Dying in Water" thing and refered to it as a glitch in the machine that was (thankfully) fixed in the Mark 2 version.
FangPanzer said: Really? The instruction booklet of Assassin's Creed 2 made reference to the whole "Dying in Water" thing and refered to it as a glitch in the machine that was (thankfully) fixed in the Mark 2 version.
Watch that glitch be something related to what Zerud said (i.e., if the system hadn't glitched, then Altair would have been able to swim despite having not learned) or something funny like that.
Seems like it'd be a valid thing, considering how you're technically controlling the guy USING the machine, and as such you'd no doubt be inclined to try things that the original assassin wouldn't; as an example, say you had to for some reason help with one of Da Vinci's wackier designs, you wouldn't want to bluescreen when you suggest something Ezio would never even think of ('why not put in an engine or som--' BAD_POOL_ANCESTOR).
At least Mercer doesn't drown. He just rocket jumps out. That, and he indeed is heavy as fuck. That's what you get for compressing dozens of tons of biomass into a human-sized package.