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Copyrights

  • ? lab zero games 46
  • ? skullgirls 4.9k

Character

  • ? bloody marie (skullgirls) 364

General

  • ? 1girl 6.7M
  • ? attack 4.4k
  • ? bone 8.0k
  • ? bowing 2.5k
  • ? duster 2.0k
  • ? greyscale 550k
  • ? hair ornament 1.6M
  • ? maid 167k
  • ? maid headdress 164k
  • ? monochrome 692k
  • ? reference sheet 17k
  • ? skeleton 10k
  • ? sketch 164k
  • ? skull hair ornament 8.9k
  • ? standing 1.0M
  • ? standing on one leg 95k
  • ? twintails 1.0M
  • ? vacuum cleaner 1.0k

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  • ? concept art 6.6k
  • ? english commentary 588k
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  • ? ↳ absurdres 2.1M
  • ? official art 370k
  • ? photoshop (medium) 707k

Information

  • ID: 1414780
  • Uploader: user 11314 »
  • Date: about 12 years ago
  • Approver: phane »
  • Size: 2.46 MB .jpg (2475x3102) »
  • Source: officialskullgirls.tumblr.com/post/49845220201 »
  • Rating: Sensitive
  • Score: 7
  • Favorites: 13
  • Status: Deleted

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This post was deleted for the following reason:

Unapproved in three days after returning to moderation queue (over 2 years ago)
Resized to 34% of original (view original)
bloody marie (skullgirls and 1 more)

Artist's commentary

  • Original
  • Hi guys,

    This message comes in a bit late, since the first round of voting for the second character has already started, but it’s still probably relevant enough~

    Some brainstorming concept attack doodles for some of the candidates. A bunch of these concepts were from a while ago, while others are fairly recent. Also keep in mind that the concepts in here are by no means the official attacks of the character, but mostly to give you an idea of what they might look like, or what kind of style they may posses  This is sort of the first step for our process when it comes to thinking of character attacks.

    Top image is Black Dahlia, followed by some Venus concepts. Then we have some Marie attacks, and actually a drawing I found while digging around my archives of Marie’s boss concept drawn out. The image of Marie’s actual boss form is accompanied by the approximate average size of a full-blooded Gigan, if one were present in-game.

    After that are a series of Umbrella images- the first batch are some very old archives, and the second batch are still a bit old, but relatively recent.

    The last image is something cool I found in the archives as well; a drawing by the one and only Ryusuke Hamamoto. The guy is *REALLY* cool, I must say. He’s been to quite a lot of US cons. I’ve seen him at SDCC a handful of times. As you can see, he drew this Umbrella for me at SDCC, way back in 2007. I hope he’s cool that I’m posting this up here @3@/

    Anyway, a mix of of a glimpse at SG past + a peek at the future, one could say.

    More character concepts coming up in the future, time permitting (working on the actual game content during the day, of course)

    I’m excited to get working on Eliza concepts in the future too. Been thinking about that a lot lately as well~

    Have fun at the polls, y'all @A@ Vote!

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