I've only known about this game for about a week, but putting aside how the game mechanics are written to create a specific dynamic, one thing keeps bugging me. Being one of those people who has an annoying tendency to point out logical fallacies in games, the thing that I keep thinking is that if the impostor beings are basically like the aliens from Parasyte and even have guns, calling a meeting to vote on who to execute would just give the impostor(s) the opportunity to kill all the crewmate beings when they are stuck in the same room. After all, the crewmates seem to have no offensive capability whatsoever. How do the characters even expect to restrain the presumed impostor to throw them out the airlock or whatever without at least one of them being killed in the process?
I think it's probably a mistake to assume that the impostors in among us are on the same power level as other horror monsters just because they physically resemble said monsters. An impostor may be great at quickly dispatching a lone person but struggle when outnumbered. And crewmates may be unwilling to directly defend themselves because it's safer to get everyone together and have them agree to kill a suspected impostor than try to convince everyone else that a person you already killed was an impostor after the fact - nobody wants to take the time to do a full autopsy when there's still the immediate threat of a knife in the back, so you'd have to rely on other people knowing you already killed someone yourself and taking your word for it that it was in self-defense.
I've only known about this game for about a week, but putting aside how the game mechanics are written to create a specific dynamic, one thing keeps bugging me. Being one of those people who has an annoying tendency to point out logical fallacies in games, the thing that I keep thinking is that if the impostor beings are basically like the aliens from Parasyte and even have guns, calling a meeting to vote on who to execute would just give the impostor(s) the opportunity to kill all the crewmate beings when they are stuck in the same room. After all, the crewmates seem to have no offensive capability whatsoever. How do the characters even expect to restrain the presumed impostor to throw them out the airlock or whatever without at least one of them being killed in the process?
Not all of the kill animations imply the imposter is nonhuman. For example, one involves the imposter slapping the victim, then pulling a gun and shooting them.