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guro
scat
furry -rating:g

Artist

  • ? chyan 201

Copyright

  • ? azur lane 138k

Character

  • ? z52 (azur lane) 54

General

  • ? 1girl 6.7M
  • ? armlet 47k
  • ? bare shoulders 1.1M
  • ? black gloves 510k
  • ? black hair 1.7M
  • ? black jacket 282k
  • ? black shorts 144k
  • ? black thighhighs 415k
  • ? breasts 3.9M
  • ? can 30k
  • ? character name 232k
  • ? colored inner hair 101k
  • ? covered navel 151k
  • ? detached collar 147k
  • ? eyeshadow 56k
  • ? flight deck 5.0k
  • ? full body 952k
  • ? gloves 1.5M
  • ? hair ornament 1.6M
  • ? holding 1.6M
  • ? holding can 12k
  • ? jacket 1.1M
  • ? jewelry 1.2M
  • ? large breasts 1.8M
  • ? long hair 4.9M
  • ? looking at viewer 3.8M
  • ? makeup 145k
  • ? multicolored hair 827k
  • ? non-humanoid robot 6.6k
  • ? off shoulder 270k
  • ? red eyeshadow 16k
  • ? red hair 592k
  • ? red jacket 69k
  • ? revealing clothes 59k
  • ? rigging 14k
  • ? robot 74k
  • ? robot dragon 459
  • ? short shorts 157k
  • ? shorts 508k
  • ? slit pupils 74k
  • ? solo 5.6M
  • ? tail 896k
  • ? thighhighs 1.3M
  • ? tongue 430k
  • ? tongue out 318k
  • ? twintails 1.0M
  • ? two-sided fabric 23k
  • ? two-tone hair 287k
  • ? yellow eyes 792k

Meta

  • ? highres 6.1M
  • ? ↳ absurdres 2.1M
  • ? non-web source 116k
  • ? official art 366k

Information

  • ID: 8585640
  • Uploader: denliner27 »
  • Date: 7 months ago
  • Size: 9.76 MB .png (3582x3412) »
  • Source: Game Asset
  • Rating: Questionable
  • Score: 55
  • Favorites: 52
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #8573040
Resized to 23% of original (view original)
z52 (azur lane) drawn by chyan
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    denliner27
    7 months ago
    [hidden]

    AL devs seem to hate phone storage with that skin:
    > extract all new skins/sprite data
    > notice that Z52's rigging is missing on the character layer of her default skin
    > check the paintingface folder (the "expression" folder) because they sometime tend to store extra asset here (like post #7157908 )
    >Notice that each "expression" sprite of Z52 is a complete version of the character layer of her default skin with different expression
    >not only the character layer is pointless (a waste of space) since each "expression layer" totally covert it, but 10 copy of the character layer (one for each expression) is overkill.

    This is how expression layers normally looks like this:
    https://files.catbox.moe/sbdq06.png

    Z52 ones:
    https://files.catbox.moe/pw2v13.png

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