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Artist

  • ? arusanda 8

Copyrights

  • ? metal gear (series) 3.9k
  • ? ↳ metal gear solid v: the phantom pain 673

Character

  • ? venom snake 231

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  • ? 1boy 1.6M
  • ? cigarette 39k
  • ? dated 215k
  • ? eyepatch 85k
  • ? facial hair 139k
  • ? furrowed brow 47k
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  • ? headset 40k
  • ? horns 534k
  • ? male focus 851k
  • ? mature male 39k
  • ? monochrome 696k
  • ? portrait 99k
  • ? scar 128k
  • ? scar across eye 31k
  • ? scar on face 78k
  • ? single horn 42k
  • ? smoke 47k
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  • ? solo 5.6M
  • ? temporal hairline 359

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  • ? commentary 1.7M
  • ? english commentary 596k
  • ? highres 6.2M

Information

  • ID: 8761140
  • Uploader: tapnek »
  • Date: 6 months ago
  • Size: 2.36 MB .png (1624x1931) »
  • Source: pixiv.net/artworks/112215618 »
  • Rating: General
  • Score: 8
  • Favorites: 8
  • Status: Active

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Resized to 52% of original (view original)
venom snake (metal gear and 1 more) drawn by arusanda

Artist's commentary

  • Original
  • Venom Snake - The Phantom Pain

    This is the kind of art I want to upload. I do struggle with coloring and such, but inks ease my mind and put me at peace with my brain. It's nice...

    A few days ago, I finished all the main Metal Gear games, and I'm deeply touched. The characters and overall plot of the game are truly entertaining. MGS4 will have my favorite moment ever – that part in the game where 'Snake Eater' plays is such a powerful emotion. I almost screamed like a fangirl when it played; it made me really happy.

    I love Venom's in MGSV too. I can't say much about the change in name for Big Boss for anyone who would like to play this game too, but his portrayal in MGSV is brilliant considering the main plot. As for the ending, it does feel like the game had a lot of incomplete content, you can notice that something should have been there but alas... it's not there – it's almost hilarious how that resembles the main theme in the game, 'a phantom pain.'

    Anyways, I don't usually draw in this style, but I wanted to give it a try. It took a lot of time to get the face right, so do not expect me to do things like this illustration often. It was a very special occasion for a game franchise that has become very special to me.

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