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  • ? different reflection 3.7k
  • ? reflection 42k
  • ? mirror 31k
  • ? broken mirror 1.2k
  • ? hand on mirror 238
  • ? looking at mirror 3.7k
  • ? reflective water 5.2k
  • ? dual persona 45k
  • ? ripples 11k
  • ? sink 4.3k
  • ? full-length mirror 1.4k
  • ? broken glass 4.6k
  • ? cracked glass 1.1k
  • ? crack 9.4k
  • ? reflective floor 3.8k
  • ? glass shards 1.4k
  • ? puddle 6.4k
  • ? water 238k
  • ? glass 20k
  • ? bathroom 12k
  • ? dress 1.5M
  • ? reflection focus 3.4k
  • ? long hair 4.8M
  • ? highres 6.0M
  • ? spoilers 38k

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  • Edit

    When something in the reflection in a mirror or any reflective surface does not match up with what viewers realistically expect, for instance showing a character's dual persona.

    If the reflected image is different due to an artistic error, then use bad reflection instead. If the reflected image is different because it doesn't show the character's reflection, use no reflection instead.

    See also

    • augmented reality
    • different shadow
    • dual persona
    • revealing layer
    • Tag Group:Image Composition

    This tag implicates reflection (learn more).

    View wiki

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