Danbooru

aliasing -> general category

Posted under Tags

BUR #4860 has been rejected.

category aliasing -> general

Aliasing is the result of disabling antialiasing in one's drawing program, a stylistic choice that affects the brush strokes and gives the illustration a unique, somewhat jagged appearance. It is more akin to other technique tags such as chromatic aberration or drop shadow than meta tags such as jpeg artifacts or highres, which are meant to describe the image (and other outside factors) rather than the art. As such, it should be a general tag rather than a meta one.

It definitely should be a general tag, in that it's a characteristic of the image itself. But I don't think it matters as much as the fact that the tag is very rarely used.

Aliasing is one of the most recognizable features of oekaki, and yet there are over 14,000 instances of oekaki on the website and only 228 of aliasing. I think a tag has no use if it's almost never tagged when applicable.

The tag is currently used both for deliberately hard edged lineart like in post #4343491 and for the often subtle aliasing like in post #4331584 or post #4342016.
Should the lineart in pixel art and oekaki be tagged with aliasing? In that case I agree on the reasoning that it should be a general tag similar to dithering which also originated as a hard- or software restriction and sometimes occurs as a conversion artifact but nowadays is mostly a stylistic choice.

Nameless_Contributor said:

subtle aliasing like in post #4331584 or post #4342016.

This kind of aliasing is resizing artifacts.

There also some edge cases like post #2765030 (check note staff), where entire picture looks smooth, but certain parts are aliased for unknown reason. I'm pretty much sure there some aliasing to be found in 3d and 3d_background posts.

Maybe we can split the tag to distinguish aliasing as a defect and as a stylistic choice? Aliasing as a defect should probably remain meta.

nonamethanks said:

I don't think pixel art should be tagged with aliasing. I can't put it in words but it makes no sense to me.

Why not? It's the name of the practice, unless we want to make a disambiguation between pixel art aliasing and aliasing in higher res art.

Username_Hidden said:

Why not? It's the name of the practice, unless we want to make a disambiguation between pixel art aliasing and aliasing in higher res art.

Because otherwise every single pixel_art picture has to be tagged with aliasing, and given that pixel_art has 6k posts and aliasing 200, that means aliasing becomes equivalent with pixel_art.

Username_Hidden said:

No? Not all pixel art has aliasing. It's a specific technique.

"When an object's edges are not blended at all, and is visibly pixelated" is pretty clear though. Pixel art by definition is pixelated, so unless it's mixed art I can't imagine how it CANNOT be pixelated at the borders.
Do you have an example of fully pixel art that does not have an aliased edge?

nonamethanks said:

"When an object's edges are not blended at all, and is visibly pixelated" is pretty clear though. Pixel art by definition is pixelated, so unless it's mixed art I can't imagine how it CANNOT be pixelated at the borders.
Do you have an example of fully pixel art that does not have an aliased edge?

You replied to my non-edited post, so i'm not sure if it still counts, but, explained terribly, anti-aliasing is the practice of adding sub-pixels near the forms, in order to "smoothen" the artwork. You can see it pretty clearly in post #42777, at the edges of the moon. The moon isn't completely yellow with a blue backdrop, it has some pixel near it's borders that smoothen the form out. post #17287's lines on the other hand are very neat and not smoothed out.

The tag as it stands on the meta category describes a technical fault, best seen in post #3952427. Keyword technical, as it isn't a pitfall in the artist's ability itself like bad_anatomy but one related to an outside process. Say post #4185033 the image has visible scan_dust due to the scanner forgetting to clean the surface yet we wouldn't tag it dust as it isn't a feature of the illustration per se.

With aliasing I would concede there is plenty of mistagging, I wouldn't say post #4343427 is aliased by any means as the staircase effect of the lines is inherent to the style and medium the artist drew it in while aliasing is a distortion artifact.

Username_Hidden said:

Why not? It's the name of the practice, unless we want to make a disambiguation between pixel art aliasing and aliasing in higher res art.

We could use the informal name of the effect to tag said pictures if people are willing, it is called jaggies. The bottom line is that it's unproductive tagging post #4343427 and post #3952427 the same tag so I'd rather keep it a fault tag as it's closest to the original definition of "aliasing is an effect that causes different signals to become indistinguishable (or aliases of one another) when sampled.". Pixel art can be anti aliased or any picture for that matter but applying a form of subpixel rendering manually to the very drawing also strays a little from the spatial anti-aliasing definition: "spatial anti-aliasing is a technique for minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution".

Although it as well depends on how useful is to point out the jaggies in the oekaki or pixelart.

Wait, jaggies isn't really related to aliasing. Jaggies are, explained extremely badly, when the number of pixels used in a don't form a pattern, and in turn cause it to look weird due to being uneven. (example)
Anti-aliasing is the name of the practice used to further smoothen out pixel art.

Username_Hidden said:

You replied to my non-edited post, so i'm not sure if it still counts, but, explained terribly, anti-aliasing is the practice of adding sub-pixels near the forms, in order to "smoothen" the artwork. You can see it pretty clearly in post #42777, at the edges of the moon. The moon isn't completely yellow with a blue backdrop, it has some pixel near it's borders that smoothen the form out. post #17287's lines on the other hand are very neat and not smoothed out.

This makes more sense, but then the aliasing wiki should be completely rewritten.

nonamethanks said:

This makes more sense, but then the aliasing wiki should be completely rewritten.

I think there should be a difference between (anti?)aliasing done on purpose and accidental aliasing. The current tag could be used for the former, although the wiki should be rewritten.

Username_Hidden said:

I think there should be a difference between (anti?)aliasing done on purpose and accidental aliasing. The current tag could be used for the former, although the wiki should be rewritten.

Since this was more or less the conclusion I made preliminarily a tag for the art style: jaggy_line and left aliasing for technical defects from down sampling or 3d rendering. I am in the process of gardening. Zapdos is right that otherwise aliasing shouldn't be meta.

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